Similar to group-based game where multiple strings of similar length are connected to a central ring. Players have to shape this ring by stretching/loosening the ring, grab items and move them as a community
This is a digital instatiation of that, where they have to change their amount of tension as a community, and get everyone’s string to be as tight as it wants to be (based on the random settings of that level.
Upon completion, random characteristics are given, and potentially time limits are put in place.
Allows teams to use communication skills as they work out solutions to the problem, and is a good practice to real world applications
Team-Based activities vs. Individual Responsibilities
Leadership Dynamics
Hierarchies in Communities
Awareness of Larger Entities and workflows.